Monday, May 24, 2010

I am trying to open a 3d studio max model using some c++ code so that i can rotate it and zoom in and out.?

Can anyone point me to some tutorials or code to do this either in OpenGL or something else.

I am trying to open a 3d studio max model using some c++ code so that i can rotate it and zoom in and out.?
http://www.gamedev.net/reference/program...





Loading and displaying a mesh from an .X file ( 3ds Max exports to this file format )





Hope this helps.


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